To be fair, if you didn't break the laws of physics in a space game, you would have to wait about 4 years to travel between just 2 planets.
ZP: Eve Online
#16
Posted 04 September 2008 - 06:54 PM
To be fair, if you didn't break the laws of physics in a space game, you would have to wait about 4 years to travel between just 2 planets.
#19
Posted 06 September 2008 - 01:42 AM
Yahtzee looks back and goes 'I was so young, please disregard that' but as a teenager I look at it and go 'huh, that's pretty funny'. I don't think Yahtzee should disown the stuff.
Chaotic Good
#21
Posted 07 September 2008 - 05:53 AM
I too have played the 14 day free trial for eve an it just didn't hook me. It was complicated, fiddly, space combat was repetitive and tactic free and the game takes MONTHS of play to get to the point where it might be considered "fun". Don't get me wrong the argument stands that once you have a battleship and a place in a big corp it probably is good fun but who can be arsed trudging through the boring shite for 3 months paying the whole time to get there?
This post has been edited by Casual: 07 September 2008 - 05:57 AM
That is one badass baby.
#23
Posted 07 September 2008 - 07:36 AM
As far as Yahtzee's work goes: Some of it plain just doesn't interest me. I have absolutely no interest in some of the topics he writes about, and I don't really enjoy comics of any sort, web or otherwise. However, I don't think I've ever agreed one hundred percent with a writer on everything: Two of my favourite authors are Jeremy Clarkson, who I find to be slightly too right wing every so often, and Charlie Brooker, who is such a misanthrope I'm amazed he can even consider the concept of socialising without bursting. Does this stop me from me from enjoying their work? No.
So yeah, I don't particularly care about Chris and Trilby, or YTOTW, but I've read and loved both novels, all the games, the horror movie sequel reviews and the flowcharts.
So yeah. I think I just managd to write about a hundred words without really making a point, but I still feel like I've contibuted something.
-The League Against Tedium
#24
Posted 07 September 2008 - 09:18 AM
Welcome to the FullyRamblomatic forums, where you contribute more if you don't make a point.
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The Queen's own English, base knave, dost thou speak it?
#25
Posted 08 September 2008 - 12:22 AM
Um, actually...
Chaotic Good
#26
Posted 08 September 2008 - 07:25 AM
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The Queen's own English, base knave, dost thou speak it?
#27
Posted 08 September 2008 - 07:38 AM
Yeah, this was actually my favourite bit when I tried EVE; the realistic distances between celestial objects. If you read the backstory it says when man colonised the planets there were some kind of jumpgates designed for teleportation or slingshotting or something making space travel infinitely quicker, but each gate had to be dragged to its destination manually, which took months or years.
#28
Posted 09 September 2008 - 12:55 AM
The only problem with slingshotting is it once again, breaks the laws of physics. But I'll get over it. That is, if slingshotting is using the gravitational pull of a planet while in orbit to gain momentum before jetting out into space.
Chaotic Good
#29
Posted 09 September 2008 - 10:01 AM
This post has been edited by Dr Lecter: 09 September 2008 - 10:02 AM