Galaxy of Fantabulous Wonderment for discussion and bugs and stuff
#1
Posted 24 July 2005 - 11:07 PM
#4
Posted 25 July 2005 - 04:15 AM
We'll see if anyone else makes that request.
Edit: GOD DAMNIT RHUBARB STOP LEAVING YOUR ACCOUNT LOGGED IN
This post has been edited by Rhubarb: 25 July 2005 - 04:16 AM
#7
Posted 25 July 2005 - 11:11 AM
Also, I just got:
---------------------------
Adventure Game Studio
---------------------------
An error has occured. Please contact the game author for support, as this
is likely to be a scripting error and not a bug in AGS.
(ACI version 2.62.772)
(Global script line 1214)
Error: NewRoom: two NewRoom/RunDiaolg/StopDialog requests within dialog
---------------------------
OK
---------------------------
when trying to buy fuel when I was already full up...
This post has been edited by SuperScottishHero: 25 July 2005 - 11:35 AM
#8
Posted 25 July 2005 - 01:52 PM
It was pretty good. The story was decent. The puzzles and game's weren't entirley challanging, except for the underground 3 pillars thing.. I didn't think the clues hinted enough.
Anyway, I'm really hungry, gotta go make food. Only eaten 2 sandwichs a few hours ago aswell. Oh by the way:
During the game I encountered two bugs. In one, the game crashes if you try and buy missiles when you're got 3/3 [may work with 6/6 9/9 etc, didn't try at that point].
Second one involved the objectives just after I'd rescued the captain. The game crashed if I tried to look at them. Also, the objectives screen had always had, since I first looked at it I think, "Pornography 15 -" at the start of the secondary box, which I presume isn't meant to be there. I have saves at both points if you wanna look.
#10
Posted 25 July 2005 - 04:54 PM
Yes.
Anyway, uploaded a new version (1.1) which fixes the error you got from trying to buy fuel/missiles when you are maxed out (although I wonder why you'd want to do that anyway) and stopped the errant pornography from appearing in the objectives window, which may also have been the cause of the objectives crashing bug, but I can't be sure.
Note that save games from version 1.0 will not work with version 1.1.
#13
Posted 25 July 2005 - 07:55 PM
#14
Posted 26 July 2005 - 12:24 AM
#15
Posted 26 July 2005 - 03:07 AM
During the opening cutscene, halfway through it, the colors inverted on me. they went back to normal when it was finished, and it happened agian during one of the tutorial cutscenes. I have no idea if it was something on my end that caused it, or a flaw in the coding, or something weird with AGS.
Also, I do like the nod to Star Trek with the redshirts, but in an effort to save credits, can't we beam the little guys back before they reach an ignominious end? I accidentally sent one to the bar, and had to kill him off before I could do anything useful. That's just not economical. I expect a little more value for my 20 credit investment in human life.
That's all for now.