Let's Play Fallout II Everybody Can Participate!
#1
Posted 19 March 2007 - 12:10 AM
So I've just booted the game up.
This is a fantastic intro!
All to the tune of "Louis Armstrong's 'Kiss to Build a Dream On'"
Ok, Nightlife. Here's the story. You have been tasked by your village elder to find this thing called a G.E.C.K. (Garden of Eden Creation Kit), which will save your desolate, desert home and your tribe from annihilation at the hands of the unforgiving elements. If you play, there will be a nearly free-form RPG awaiting you, where you can choose your own actions, say what you want, do whatever you want whenever you want. But you might bump into that creepy metal guy on the title screen! So what will it be?
Edit: Oh, the world is a delightful "What if the 50s visions of the future came true, except based on 50s technology, and then World War III happened?" type of world, so there are guns and lasers and big punch-card computers you can talk to, and remenants of the previous civilization. It's a pretty cool place to hang out as long as you have some Rad-Ex.
#2
Posted 19 March 2007 - 07:10 AM
#3
Posted 19 March 2007 - 08:15 AM
And even if you don't want to play, at least click the link to Icey's thread if you are the least bit familiar with The Sims.
#6
Posted 19 March 2007 - 11:45 AM
#7
Posted 19 March 2007 - 12:32 PM
Don't forget to give him some kind of pimp hat to wear, and really large sunglasses. Also make maybe his smelliness stat that of a ham sandwich? lol.
EDIT -
This post has been edited by looktothesky: 19 March 2007 - 12:32 PM
#8
Posted 19 March 2007 - 02:16 PM
Quote
#9
Posted 19 March 2007 - 02:21 PM
#13
Posted 19 March 2007 - 11:59 PM
I tried, but I turned too hard and the knob kinda broke past the highest gore level. I hope my monitor has enough red in it!
I decided with the rest of the skills to get our agility and luck up. With that low charisma skill, we'll probably need to be dodging many blows, and some good luck always helps with that.
Done,
done,
and done!
I'll give you guys some time to decide if our character is good, or needs a little more tweaking, and then we'll give the game a go!
#15
Posted 20 March 2007 - 08:43 AM
Secondly, he should start off neutral on the good/evil scale. That should change as things go on, of course.
Finally, let's give him a phobia of the colour blue.
edit: And then start the game!
This post has been edited by SimeSublime: 20 March 2007 - 08:43 AM
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?