If you can't handle reading in RPGs, go to school or kill yourself.
And I'm talking to 'professional' game reviewers, not my buddies on this board.
Paper Mario: The Thousand-Year Door 'Cuz floppy said so. c_c
#18
Posted 09 June 2005 - 08:01 PM
Gahh, memories of xenosaga flooding back to me. No, why did you have to mention cutscenes? WHY?
I never understood the gripe about reading though, I mean, you can just not read and still get from point A to point B and not read the dialog that happens there.
I never understood the gripe about reading though, I mean, you can just not read and still get from point A to point B and not read the dialog that happens there.
The Power of Christ Impales You!
- Tagline for Jesus Christ Vampire Hunter
You've read it, you can't un-read it. Stay tooned for more
TALES OF INTEREST.
I like to be part of the crowd so I want to say that Icey is the best guy ever
- Tagline for Jesus Christ Vampire Hunter
You've read it, you can't un-read it. Stay tooned for more
TALES OF INTEREST.
I like to be part of the crowd so I want to say that Icey is the best guy ever
#19
Posted 10 June 2005 - 01:03 AM
Writing can be annoying if it isn't done properly, same as anything else. Planescape: Torment strikes me as an excellent example of good use of writing, but I can't think of a bad example off the top of my head.
The Green Knight, SimeSublime the Puffinesque, liker of chips and hunter of gnomes.
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?
#20
Posted 10 June 2005 - 10:10 AM
QUOTE (Kirby @ Jun 9 2005, 08:01 PM)
Gahh, memories of xenosaga flooding back to me. No, why did you have to mention cutscenes? WHY?
Xenosaga was terrible!
Why the hell did they use the SAME battle music for each and every battle!?!
PRECIOUS VELIUS....