Absent's Profile
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- Group:
- Junior Members
- Active Posts:
- 15 (0 per day)
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- FullyRamblomatic Forums (15 posts)
- Joined:
- 10-June 08
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- 2,804
- Last Active:
- Jan 03 2009 06:53 PM
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- How did you find the site?:
- Point & click nostalgia plus zero punctuation giggles.
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Posts I've Made
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In Topic: ZP- Prince of Persia
Posted 3 Jan 2009
QUOTE (Ghello @ Dec 31 2008, 07:31 PM) <{POST_SNAPBACK}>Anyone else think Sands of Time was not that good a game?No.
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In Topic: The Force Unleashed
Posted 15 Oct 2008
QUOTE (Maggot4Life @ Oct 15 2008, 01:44 AM) <{POST_SNAPBACK}>Strangling Koreans until their eyes (kind of) popped out is pretty addictive.
If you're into strangulation, I might suggest "Death to Spies", a PC exclusive smersh-inspired stealth game. More or less hitman in ww2, or a cross between hitman and commandos (the former for the interface and actions, the latter for the overlayed map and fields of vision). It's short but nice, and you get to choke a lot of people, from nazi typists to american scientists. It's also typically one of those games where bullet wounds hurt, which I find rather refreshing. And sometimes deserved.
But as always with those sneaking games, what opponents ignore or react to looks somewhat random. It takes 10 levels of trial and error to start getting the feel of what will or won't get the attention of the enemy, and, yes, the game is 10 levels long. Still, it's worth trying out the demo (actually the game's first level). Here for instance. In case. -
In Topic: The Force Unleashed
Posted 14 Oct 2008
Do Urban Dead, Fantastic Contraption and Cthulhu Nation count as PC exclusives ? -
In Topic: The Force Unleashed
Posted 14 Oct 2008
QUOTE (David-kyo @ Oct 13 2008, 07:39 PM) <{POST_SNAPBACK}>Name three in this day and age that don't actually suck donkey balls.
Penumbra overture, penumbra black plague, and penumbra requiem ?
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In Topic: The Force Unleashed
Posted 13 Oct 2008
I don't think there's such a relation between the number of hits-to-kill and the toyful aspect of games. I've spent my life firing at rows of little flying saucers that would make me explode with one missile. I enjoyed the swordfights of jedi knight a lot, and I found that call of duty provided one of the least intrusive and most intuitive health systems. Generally, I like when a game is about managing to land a blow rather than accumulating them the fastest possible. I find it more entertaining. Ruthless first person shooters make good cloak-and-dagger gunfights (if I may say), and I find this more fun than the tank approach of mutual bullet spraying. And I'm quite happy that a chess game doesn't require you to down the opposing king 450 times.
Haven't tried unleashed yet, and I doubt my current computer would allow me, but if it those sw games became about bashing people with your lightsaber rather than managing to reach them with it, I can't say I'm too impatient.
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