Mission: Impossible
I have never played a game with a truer title. Seriously, this game was hard. I can't be bothered writing a cohesive block of text, so instead I will bullet point every little annoyance this game serves up:
You began the game with four characters, all pathetically useless except one.
Absolutely every single person in the street is an enemy, except for some which aren't, even though they look like they are.
If you accidentally kill one of the afore mentioned 'non-enemy' enemies, you die. That's it.
Never a single fucking clue as to what's meant to be happening.
Switch pressing 'puzzles' are entirely luck based, and if you pull the wrong one, you're up slack alley, as hordes of rampaging spy things burst into the room and bugger your guy senseless.
One of your guys can make himself look like the enemy. However, the enemy don't seem to think that this is a barrier to recognising him and murdering him.
Something horrible about going down lots of stairs that I don't fully remember.
On the box there were loads of kickass looking bits with speedboats and skis and stuff. I never saw any of these, because this fucking wall kept moving and pushing me into the apparently murderous toxic gunge that runs under the streets of Moscow (I think) on the first level.
The cars that drive up and down the streets are, for one, fucking enormous, and secondly, driven by murderous bastards who NEVER EVER SLOW DOWN. Not even when they've sent you spinning into a wall to your death. The twats.
Still, all these things never stopped me from playing the game over and over again, desperately trying to get to the boat or the skiing level. However I've heard they're pretty shit too, so ah well.