Poseidon 12: The Beta Begins Get yo testing on
#19
Posted 17 December 2004 - 08:08 AM
Sorry about that, I was a little eager to jump into the game and start bug hunting.
--They Call Him Rick: I'm telling you, it's not that bad
#20
Posted 17 December 2004 - 09:07 AM
-Whenever I read the "Drugs, Crime and Loud Music: Introduction" book, my "morals" bar goes down. I'm not sure if you wanted this to happen, but I posted anyway cause it seemed rather out of place.
--They Call Him Rick: I'm telling you, it's not that bad
#21
Posted 17 December 2004 - 09:30 AM
A lot of the little niggles mentioned above have been sorted, Yahtz. Although the bug pertaining to talking to Wendy in engineering still remains - she is still 'Too far away.'
Also, not sure if this is a bug, but here goes anyway. I've been on a few dates with people, and a lot of them ended well. Based on the ealier demo, there's a dialog screen that pops up saying 'KISS HER YOU FOOL' or not. Now however, they just say something along the lines of 'Erm... bye then' after they say what a wonderful time they've had and their relationship bar drops dramatically.
Having said that, it might just be the way to avoid getting together after a really short time. I dunno.
Everything else is going pretty kosher. I like the message a few days after you start suggesting there's been an intellegence leak. Is this part of an ongoing story that's gonna be developed?
#22
Posted 17 December 2004 - 09:38 AM
--They Call Him Rick: I'm telling you, it's not that bad
#23
Posted 17 December 2004 - 09:48 AM
Some cosmetic changes. You see that white dot on the picture above? i think you wonna get rid of it
OK 2nd one:
There is a Body Build skill, but! there is no such skill in any of your trees (primary or secondary). So you may consider putting it into the secondary skill tree.
3rd one:
When you talk to characters, everyone of them appear in your "popularity window". The thing is that you do not remember them all and who they are. So maybe it would be a wise thing to give a short description of them when ever player clicks the bar of that character
4rd one:
Hmm... it might be a really stupid one, but have you ever considered the "Pause" button for the game on a gui, next to the clock? Would be a relly useful feature.
5th one - importent:
well I'm not sure if it was meant to be so, but i guess it's a pretty much a bug.
When you get any food from Dispencers, the window pops up and tells you that "thank you for using value-blah blah blah" or something, so after that character automatically goes to the edge of the screen as showed on the screenshot and consumes the food.
Personally i would like to see to get this food into my inventory and eat it at a later stage for example.
This is all for now, going back to test the baby
P.S. to the others: guys, let's keep this topic for the beta-testing replies. Otherwise it will be full of useless spam post and Yahtzee will have to look through them to find the right posts. So do not post anything that do not related to the beta-testing of the game.
P.S.S. forgot to say in my first post. I'm not native english speaker, so excuse my mistakes
This post has been edited by Cyberion: 17 December 2004 - 09:52 AM
#24
Posted 17 December 2004 - 09:57 AM
i was away of the game for more than 5 minuets and switched it to the desktop by "Alt+Tab" so i may browse the Inet. When i clicked the game again i found myself in the main menu, rather than in the room where i was.
What is it? an automatic savescreen, lol? or a bug.. hehehe? take a look into this problem
#25
Posted 17 December 2004 - 10:06 AM
- The crazy eye-icon "Event" thing no longer stays in your inventory, but flickers in and out in the blink of an eye every so often when you open said inventory.
- Earlier on with my new character (medical), I was a-reading away, and ended up in the black when I finished. No messing with time this time, just reading.
- What does it take nowadays to get your character to kiss the girl after a night out? Because I've tried everything - chocolates, large amounts of wine, people who are as clever as me, almost full friendy bars, and nothing works. Thought I'd bring this to question, as
*ahem*
Less Is More v4
Now resigned to a readership of me, my cat and some fish
#26
Posted 17 December 2004 - 03:08 PM
When you go up in rank, all you sprites don't change. The normal standing and doing nothing sprite has the yellow stripes forever. However, the reading and working out sprites DO grow blue or red stripes.
Sorry if this has already been addressed, but I didn't see it mentioned.
#27
Posted 17 December 2004 - 03:28 PM
I'm trying to concentrate on my carreer and see how high I could end up.. Very faschinating.
#28
Posted 17 December 2004 - 03:47 PM
-After looking up "improper matrial" on the internet, you gain a new inventory item labled "Event" with the eye sprite. Similar to the cinema bug.
--They Call Him Rick: I'm telling you, it's not that bad
#29
Posted 17 December 2004 - 04:24 PM
#30
Posted 17 December 2004 - 05:09 PM
There is a Body Build skill, but! there is no such skill in any of your trees (primary or secondary). So you may consider putting it into the secondary skill tree.
When Body Build reaches 100, your Strength goes up by 1. Strength, Charisma and Intelligence are the 'fixed' stats that can only change really, really gradually, while Fitness, Hygiene and Knowledge are modifiers.
Anyway, I fixed a load more bugs including the Events in the inventory, Wendy being too far away in Engineering, and the bribery bug. Note that, when you ask for promotion, it doesn't tell you if you got it or not until the next morning. I think the uniform should change when you change jobs now, but I'm not sure. And rejoice, because you can now have sex. I don't know what was preventing you, but I added a few loopholes and workarounds and now it seems to work. New version uploaded.