While I couldn't care less about how disillusioning and boring ME2's planet excavations and other artificial gameplay-lengthening bullshit features are or how it doesn't actually feel like you're traversing the galaxy, it was intriguing to finally read something about Yahtzee's autodidactic Unity3D studies and about his game project idea. I wouldn't hold my breath waiting for the game itself, as most likely he'll never release it, but I'm interested in the experiences he'll have to share later on.
(Would be cool though if he did a more fleshed out version of Poseidon 12 with that thing.)
This post has been edited by David-kyo: 27 February 2010 - 07:44 AM