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FullyRamblomatic Forums (2 posts)
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User is offline Jul 14 2009 03:10 PM
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  1. In Topic: Plot-Why it is so hard, or only game developers have problems with it?

    Posted 13 Jul 2009

    QUOTE (David-kyo @ Jul 6 2009, 03:57 AM) <{POST_SNAPBACK}>
    Because they killed the charm, the humour, the atmosphere of its predecessor and turned it into a bloody, angsty, oversexed shitfest of heavy metal and grit. It's not a bad game, it's just... not Prince of Persia.


    Meh, He had his teen-angst a bit too late. I liked the story though. But I believe that the innocent prince would've had a hard time on the island of time. I guess they needed to roughen him up, so it would be believable. Wouldn't it have been quite hilarious if the innocent prince would've done everything instead of the roughened, angsty prince?

    Own personal opinion on trilogy:
    SoT: Very good story, platform-parts excellent, Combat very BOOORING.
    WW: Story was good, platform-parts excellent, combat very enjoyable (I do agree character was way off, if you compare it with the rest of the trilogy), didn't like the thing that you actually have to kind of "look" for the life upgrades. Camera was an a**, coming straight from finishing SoT. Level design was strange. A bit too long maybe, but ended way too suddenly also.
    T2T [or TT]: Story was a bit forced, but enjoyable, Platform-parts got maybe even better, Combat enjoyable, came back with the thing that you don't really have to look for life upgrades, always comes up as a split route.

    (I haven't finished T2T yet [I'm just past the burning house], I just recently picked up the trilogy box.. I had it for a long time, dunno why I didn't play it before).
  2. In Topic: Plot-Why it is so hard, or only game developers have problems with it?

    Posted 4 Jul 2009

    I think what you want to say is: Games necessarily don't need good plots. As long as it explains why you're doing whatever you're doing (wife/family got kidnapped/killed, they did an experiment to you and you're pissed even though you agreed on it, you need money, you have issues and want to kill everyone etc.)

    That's absolutely true. One of the few games that I've played that actually have a very interesting plot is the Sands of time-trilogy. I didn't mind that you couldn't skip the cut-scenes, as they were interesting.

    To sum it all up: Link (btw, a img)

    Games are usually made to have fun. Depending on what kind of person you are, it might be solving a mystery, killing people, killing people with a sword, killing people with your bare hands, driving around with a car (although that is very boring after a while). Oh, did I mention killing people with guns, too?

    P.s. Why do people complain about PoP: Warrior Within's emo-ness? I think that most people would react in a somewhat similar way. Only that most people would probably give up when the Dahaka is chasing you for the fourteenth billionth time.

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