FALLOUT 2 ***********greatest game ever***********
#226
Posted 18 April 2008 - 05:06 PM
#227
Posted 22 April 2008 - 10:31 AM
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?
#228
Posted 05 June 2008 - 06:35 PM
Also playing GTA4 several months ahead of schedule is wonderful too...
Also: The Chefelf.com Lord of the Rings | RoBUTZ (a primative webcomic) | KOTOR 1 NPC profiles |
Music: HYPOID (industrial rock) | Spectrox Toxemia (Death Metal) | Cannibalingus (80s style thrash metal) | Wasabi Nose Bleed (Exp.Techno) | DeadfeeD (Exp.Ambient) |||(more to come)
#229
Posted 14 June 2008 - 11:15 PM
JM's official press secretary, scientific advisor, diplomat and apparent antagonist?
#230
Posted 15 June 2008 - 09:09 PM
Things like driving are far more natural on an Xbox controller though. I got the Xbox from a friend who just joined the army and one of the games it had with it was Call of Duty... which I haven't touched yet (although I should cause there's still like 5 months left of his online account), because I can't imagine playing a COD on such an interface. It's totally wrong, people get use to it and will agrue on its bahalf but the mouse is the most realistic as it follows human reaction.
Also: The Chefelf.com Lord of the Rings | RoBUTZ (a primative webcomic) | KOTOR 1 NPC profiles |
Music: HYPOID (industrial rock) | Spectrox Toxemia (Death Metal) | Cannibalingus (80s style thrash metal) | Wasabi Nose Bleed (Exp.Techno) | DeadfeeD (Exp.Ambient) |||(more to come)
#231
Posted 07 November 2008 - 08:27 AM
#234
Posted 14 July 2009 - 01:31 PM
*sigh* The stuff that goes on while I'm gone. FOT isn't shit, it's just not Fallout.
As a squad level tactics game (think x-com, jagged alliance, etc) it's a solid stand alone product. It manages to blend both real time and turn based adaption pretty well without destroying either.
I could've done with a little less linear in a JA2 sense*, which could've added a little more personality. but otherwise it's worth playing, providing you ignore the plot related disasters.
#236
Posted 15 July 2009 - 10:31 AM
Define 'fucking BOOOOOOO-ring'. 'fucking BOOOOOOO-ring' to you because you don't like the genre or 'fucking BOOOOOOO-ring' because the game is poorly designed a squad based tactics game.
#237
Posted 16 July 2009 - 04:15 AM
This post has been edited by David-kyo: 16 July 2009 - 04:19 AM
#238
Posted 16 July 2009 - 05:27 AM
As squad based tactics games go, the missions are actually quite varied. There is an enforced stealth mission, which technically should reduce it to gaming hell, however it's one mission. There's a fair number of ideas mixed into there. Compared to capturing Sectiod supply ufo number 198, or defending Grassen mine for the 40th time, it's not all bad.
It actually did a very good job of removing the steamroller tactic mid game, mainly by chucking the supermutants at you, and later those damn annoying rocket bots. Most squad based tactics games have suffered from the phalanx tactic. FoT broke it up a little, and if anything the Real-time mode gave the chance to break out from the slow turn based structure on the repetitive elements.
Steamrollering only really worked on easy, since FoT simulated crossfire quite nicely. Yes, you can complain that the A.I. takes unsafe shots, but you're the idiot who put them there.
What it lacked was personality, particularly compared to something like JA2, which makes the character personalities a gameplay mechanic. The robots were a bad idea, however I understand the logic as a progression mechanic (virtually immune to traditional weapons, game switched focus to energy weapon.).
The only flaws you've found with it besides the plot, which we can all agree is pretty awful, are the common elements of a squad tactics genre. I think we can safely say that if you didn't like FoT for these reasons, you'd also hate JA2 and X-com. Which means you don't like the genre, so you're not really in a good position to say if it's a good squad tactics game or not.
#239
Posted 17 July 2009 - 06:12 AM
#240
Posted 17 July 2009 - 06:56 AM
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