ZP - Tales of Monkey Island
#2
Posted 02 September 2009 - 01:04 PM
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#3
Posted 03 September 2009 - 07:01 AM
#4
Posted 03 September 2009 - 10:53 AM
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Who are these "most people" you speak of? I've never met any of them. I thought the world pretty much agreed on MI 2 being the best in the series. Some claim it to be the best adventure game, period, and I'm not sure if I can disagree.
This post has been edited by Friend: 03 September 2009 - 10:53 AM
#6
Posted 03 September 2009 - 12:15 PM
MI4 was fucking awful though. Grim Fandango is also overrated but at least it had loads of style. MI4 was just a stupid game in a stupid engine.
#7
Posted 04 September 2009 - 09:35 AM
And I refuse to hear an agreement against Grim Fandango, if anything it's underrated.
This post has been edited by Dr Lecter: 04 September 2009 - 09:36 AM
#8
Posted 04 September 2009 - 11:43 AM
Anyways. LeChuck's Revenge and Curse of Monkey Island are en par, they're both awesome as hell. The former more because of the riddles and style, the latter more because of the atmosphere and fun.
I've yet to play MI4 in the original English version... did they record their voices with shrieking 22khz for that as well? Man, I swear, I'll tear those German voice recording bastards apart if I can ever get my hands on them...
This post has been edited by Gobbler: 04 September 2009 - 11:47 AM
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#9
Posted 04 September 2009 - 10:19 PM
(from what my obscure videogame computer shop owner menthors at the time imparted on me) wasn't involved.
None the less,playing a Monkey Island with stereo sound and voices for the first time along with cartoons (my weakness)and knowing beforehand it wouldn't be nearly as good as the first two was tempting.
In the end I felt that I had played a fitting closure to the series.
Sure,I was just a brat and many things I know now were lost to me then,but seeing a somewhat more mature if still incompetent Guybrush who could now legally drink getting the girl in the end waving goodbye genuinely made my pre-teen psyche shed a virtual tear and think that this was a wonderful way to end the saga and that I would be gladly finished with it and it's wonderful characters as the whole thing was done and done and nothing could or should be added.
Monkey Island was a dead brave viking being burned in a funeral pyre drifting off to the sea as noble warriors deserve to be honored...
Lo' and behold,a couple of years later I see in a printed gaming magazine(do these still exist by the way?) screens of a new Monkey Island in the Grim Fandango(an excellent game by the way) engine,a Monkey Island game in a 3D engine.
Me and some friends get the game and well,just seeing the intro made my hearth sink,that is enough to give my opinion of it.
The new games? Well,they may be good but they just strike me as more franchise necromancy (sequeling rebooting reimagining spell schools) fodder...
I guess this is what I prefer from japanese and european comics/toons to american.
Once the stories are done,they are freaking done and finished (Dragon Ball being something of an exception,but at least far as I know the cash cow hasnt elicited new continuations)
PS: Larry 7 struck a similar chord now that I remember,this is another title that should have never been raised as a virtual flesh eating 3d zombie franchise
This post has been edited by El_Gostro: 04 September 2009 - 10:25 PM
#10
Posted 05 September 2009 - 12:40 AM
Gobbler, on 02 September 2009 - 02:04 PM, said:
One and two were designed by Ron Gilbert in a pirate world modeled after a theme park.
After two, Ron Gilbert was no longer involved. The following games were made by people that did not know the original intentions of the series but wanted to please fans. Ron Gilbert has stated multiple times that Monkey Island 3 was taken in a very different direction compared to his own plans for the next game.
#11
Posted 05 September 2009 - 03:30 AM
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#12
Posted 05 September 2009 - 05:44 AM
Gobbler, on 05 September 2009 - 04:30 AM, said:
Ron Gilbert, on 21 July 2003, said:
<Ron-G> That was the thing that bugged me the most about CMI.
<Ron-G> As far as my story for MI3...
<Ron-G> I've always kept that a secret.
from http://www.scummbar....le&article=1004 .
That is, no he did not.
I really liked MI1 and CMI better than MI2, though. 2 felt cramped and forced and a bit wrong to me.
But the reason for that is that I loved MI1 and played it to death; and then I tried out MI2 and they tried to *change* and *develop* the character I knew so well! How could they! Then MI3 came along and brought Guybrush back to more like (aside from art) how I knew and loved him, and I was satisfied.
#13
Posted 05 September 2009 - 10:35 AM
Zazzo, on 05 September 2009 - 12:44 PM, said:
What in the name of Jesus Jackson Christ have those guys been drinking and/or smoking to fabricate so many typos?
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