Trilby's Notes SPOILER CENTRE!!!
#137
Posted 06 August 2006 - 11:09 AM
QUOTE (David-kyo @ Aug 6 2006, 03:03 PM) <{POST_SNAPBACK}>
You need to activate the fire alarm on the hotel room corridors to be able to get down to the yard. The hardware you obtain thus will be necessary to gain entrance to the conference room.
Great! Thank you.
Have a nice day!
#139
Posted 06 August 2006 - 03:51 PM
QUOTE (David-kyo @ Aug 6 2006, 07:36 PM) <{POST_SNAPBACK}>
*slaps self on back*
Is'nt it to pat yourself on the back? Oh, who cares anyway.
Have a nice day!
#141
Posted 06 August 2006 - 06:06 PM
The most creepy one i've had so far, is one where I was in the room leading to either the bar or the dining room and whenever I tried to type something in, the outcome would first be 'it hurts'. Then 'it hurts' again. Then it ran amok with 'it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts it hurts' and then 'it hurts' again, and I could continue on.
Have a nice day!
Have a nice day!
#143
Posted 07 August 2006 - 03:00 AM
Since it won't let me edit my last post, i'll post a new one.
I'm stuck again! Yes, i'm very good at these games. Here goes; i've just kicked the living daylights out of Siobhan after she turned into that no-faced white ghoul thingy, then I got out of her room and continued my investigation. Because I again wandered aimlessly around, I walked back to her room by she was gone! Now i've searched all over the place and I can't find her. Can somebody help me?
Have a nice day!
I'm stuck again! Yes, i'm very good at these games. Here goes; i've just kicked the living daylights out of Siobhan after she turned into that no-faced white ghoul thingy, then I got out of her room and continued my investigation. Because I again wandered aimlessly around, I walked back to her room by she was gone! Now i've searched all over the place and I can't find her. Can somebody help me?
Have a nice day!
#144
Posted 07 August 2006 - 06:42 AM
First of all, the random horror scenes, I found 4 so far, but I think these are all of them:
1. you randomly transform into the Welder for a few seconds and can walk around as him
2. you appear inside the Mephistopheles' cargo bay
3. the DeFoe manor basement scene
4. inside of the druid's cottage
I think these are triggered totally randomly, it doesn't seem to matter where you are, you just have to walk around aimlessly for a while to find them, maybe taking pills also helps, because these hallucinations are triggered (partly) by them.
Second, after you knock the Irish chick out (who, by the way, got scared when she woke up and thus shifted into the evil hotel) and do the Frehorn flashback, you're supposed to get back into the conference room and trigger another flashback with the help of a certain item you've heard of before, the only one which has not been looted from the DeFoe manor but from an older place. You'll need to win Abed's consent to do that, first.
1. you randomly transform into the Welder for a few seconds and can walk around as him
2. you appear inside the Mephistopheles' cargo bay
3. the DeFoe manor basement scene
4. inside of the druid's cottage
I think these are triggered totally randomly, it doesn't seem to matter where you are, you just have to walk around aimlessly for a while to find them, maybe taking pills also helps, because these hallucinations are triggered (partly) by them.
Second, after you knock the Irish chick out (who, by the way, got scared when she woke up and thus shifted into the evil hotel) and do the Frehorn flashback, you're supposed to get back into the conference room and trigger another flashback with the help of a certain item you've heard of before, the only one which has not been looted from the DeFoe manor but from an older place. You'll need to win Abed's consent to do that, first.
#147
Posted 13 August 2006 - 12:18 AM
QUOTE (joetime @ Jun 29 2006, 03:08 PM) <{POST_SNAPBACK}>
Anyone else turn into John DeFoe for about ten seconds? I thought it was some cutscene until i realized i could move the character around.
I stopped breathing when that happened and immediatly took my pills ahhh that was fucking scary.
And it wasn't a bug David!!
Great game Gonna get the special edition soon. But I was wondering why I always could use the name Simone in place of Siobhan? Just to make it easier maybe, but I was hoping to ask the cultist what happened to Simone, not O'malley.
#148
Posted 13 August 2006 - 06:58 AM
QUOTE (Wark_Fruit89 @ Aug 13 2006, 07:18 AM) <{POST_SNAPBACK}>
And it wasn't a bug David!!
Yeah, I kind of got that already, that's why I posted it as one of the random horror scenes earlier. Scared the shit out of me, that one.
#149
Posted 13 August 2006 - 01:12 PM
QUOTE (Wark_Fruit89 @ Aug 13 2006, 01:18 AM) <{POST_SNAPBACK}>
Great game Gonna get the special edition soon. But I was wondering why I always could use the name Simone in place of Siobhan? Just to make it easier maybe, but I was hoping to ask the cultist what happened to Simone, not O'malley.
Text parser works with a list which places words and their synonyms into several categories in order to save a lot of programming.
LOOK AT TREE
LOOK = LOOK, EXAMINE, SEARCH
TREE = TREE, PLANT, BUSHES
In this case, instead of programming the events for the 9 possible words combo to look at the tree, only one is programmed (LOOK AT TREE), and the synonyms words are put in a list where their meaning is defined. So when typing "LOOK AT PLANT", PLANT would have the same value as TREE and you'd get the same results as if you typed "LOOK AT TREE". That's basically how it work. Simone was probably put in the same list as HERSELF, WOMAN, GIRL, SIOBHAN, etc. The same way Lenkmann was put in the men words list, and asking question about him would lead Siobhan and Abed to talk about Abed/Himself.