For once, I guess the whole script for the 3 movies would have to be re-written because there
would not be:
- a pod race
- Jar Jar (not in the CGI term anyway)
- Anakin jumping/Flying/falling/whatever in AOTC
- no droids
- Most scenes at curusant
- Gungans Vs Droids battle
- Droid factory silly sequences
- Wokkies Battle in Ep3
- R2 abilities
- C3PO Arena (change heads with other droid and still working)
- Arena monsters
Any more?
Well I guess everything would have been different and Lucas would have, maybe, to concentrate on giving us a story.
Too bad the movie makers loose focus on the story to show more and more SFX
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What if... we didn't have CGI in the PT?
#3
Posted 28 December 2005 - 09:49 AM
QUOTE (Despondent @ Dec 28 2005, 02:26 PM) <{POST_SNAPBACK}>
It's like Malcomb's line from Jurassic Park: (paraphrased) You spent so much time wondering IF you COULD do something that you didn't consider whether or not you SHOULD!
Yes, well put.
Malcolm was a great character in JP
QUOTE
HAMMOND
This is just a delay, that's all this is. All major
theme parks have had delays. When they opened
Disneyland in 1956, nothing worked, nothing.
MALCOLM
But, John. But if the Pirates of the Caribbean breaks
down, the pirates don't eat the tourists.
This is just a delay, that's all this is. All major
theme parks have had delays. When they opened
Disneyland in 1956, nothing worked, nothing.
MALCOLM
But, John. But if the Pirates of the Caribbean breaks
down, the pirates don't eat the tourists.
QUOTE (Despondent @ Dec 28 2005, 02:26 PM) <{POST_SNAPBACK}>
btw, JP was a film with a great blend of CGI, imho.
It is a classic. It changed the way movies are made, but... they did not overuse CGI, they build a models of real scale dinosaurs blending them with CGI, giving it a more real feel that most of nowadays blockbusters. And that is, IMO the best way to use CGI!
#5
Posted 28 December 2005 - 11:41 AM
I agree. The difference between Star Wars and Jurrassic Park is that Steven Spielberg and his effects team strived for realism in the animals - he wanted them to behave and move like living, breathing creatures. Thus they came across as real on the screen. Lucas, it seems, didn't really care if they looked real or not - it was like he was far less picky about this.
As for making CGI people - right now it rarely works. I think our eye is trained to detect the subtle movements of other people and we can detect right away when a person isn't moving properly - much more so probably than an animal on four legs that we haven't seen before. I think CGI is great for vehicles, robots, and animals - but when you start making people entirely CGI, with no physical base-line guide to follow with regards to their movement (ie. people in sensor suits), then they come off as fake in their movement alone. Our eye can detect the subtle nuances pretty easy.
None of the Clone Troopers looked real. The Jawa falling off his Ronto looked fake. Even the T-1000 walking in his liquid form from the burning semi-truck, looked a bit jerky. But, the dinosaurs in Jurrassic Park looked amazing.
I curious to see how the new Transformers movie will look like (though I can't stand Michael Bay's work).
As for making CGI people - right now it rarely works. I think our eye is trained to detect the subtle movements of other people and we can detect right away when a person isn't moving properly - much more so probably than an animal on four legs that we haven't seen before. I think CGI is great for vehicles, robots, and animals - but when you start making people entirely CGI, with no physical base-line guide to follow with regards to their movement (ie. people in sensor suits), then they come off as fake in their movement alone. Our eye can detect the subtle nuances pretty easy.
None of the Clone Troopers looked real. The Jawa falling off his Ronto looked fake. Even the T-1000 walking in his liquid form from the burning semi-truck, looked a bit jerky. But, the dinosaurs in Jurrassic Park looked amazing.
I curious to see how the new Transformers movie will look like (though I can't stand Michael Bay's work).
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