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Yahtzee's Favorite Does he have one?
#1
Posted 26 January 2007 - 03:00 AM
Now that Mr. Croshaw has ended his only left-open story, what game is his (or "your", if you're reading this) favorite game?
Has this question been answered before?
If anyone already heard this from him, tell me, I'd like to know which game he ("you") enjoyed the most while creating it and also still thought it was awesome even after creating other games.
Has this question been answered before?
If anyone already heard this from him, tell me, I'd like to know which game he ("you") enjoyed the most while creating it and also still thought it was awesome even after creating other games.
#2
Posted 26 January 2007 - 03:51 AM
Of all of them? Adventures in the Galaxy of Fantabulous Wonderment. You know, the one nobody bloody played.
Of the Chzo Mythos? Notes, probably. The other three I think of as having pretty much equal levels of quality but Notes edges them out.
Of the Chzo Mythos? Notes, probably. The other three I think of as having pretty much equal levels of quality but Notes edges them out.
As I walked through the valley of the shadow of death, I realised that it could do with a lick of paint.
#3
Posted 26 January 2007 - 07:29 AM
QUOTE (Yahtzee @ Jan 26 2007, 08:51 AM) <{POST_SNAPBACK}>
Of all of them? Adventures in the Galaxy of Fantabulous Wonderment. You know, the one nobody bloody played.
In all fairness, I even got my little brother playing GFW. He's probably still playing it now. Yes.
When you lose your calm, you feed your anger.
Less Is More v4
Now resigned to a readership of me, my cat and some fish
Less Is More v4
Now resigned to a readership of me, my cat and some fish
#6
Posted 26 January 2007 - 12:46 PM
QUOTE (Yahtzee @ Jan 26 2007, 03:51 AM) <{POST_SNAPBACK}>
Of all of them? Adventures in the Galaxy of Fantabulous Wonderment. You know, the one nobody bloody played.
Of the Chzo Mythos? Notes, probably. The other three I think of as having pretty much equal levels of quality but Notes edges them out.
Of the Chzo Mythos? Notes, probably. The other three I think of as having pretty much equal levels of quality but Notes edges them out.
I loved GFW and I'd happily buy a special edition version if you ever made one. In the meantime, though, I eagerly look forward to the special edition of 6 Days.
Sincerely,
Megane 6.7
#8
Posted 26 January 2007 - 09:56 PM
Adventures in the Galaxy of Fantabulous Wonderment is a great game and one of my favorites.I think it's not that famous here in the forums because when we finish it, we know everything. Every little detail gets explained at the end, so there's no reason to keep saying what everyone knows already. The XDAYS series makes you think a lot about the plot and create many theories, just take a look at Trilby's Notes and 6 days a sacrifice.
#9
Posted 26 January 2007 - 10:13 PM
QUOTE (Yahtzee @ Jan 26 2007, 03:51 AM) <{POST_SNAPBACK}>
Of all of them? Adventures in the Galaxy of Fantabulous Wonderment. You know, the one nobody bloody played.
Oh, come on, I played that!
Want a Tarot reading?
PM me, we'll talk.
PM me, we'll talk.
#11
Posted 26 January 2007 - 11:05 PM
There are 3 kinds of games that I put in my folder of games I will want to keep forever on my hard drive:
Games with great plot, great graphics and/or great music.
Games that have the guts to push the boundaries of adventuring (or the AGS engine) further, by introducing cool concepts or cool features that make the game stand above the others as not just another boyscout adventure game with just good graphics.
Features and concepts such as Quest For Glory or Superhero League of Hoboken for introducing RPG elements in an adventure game. Maniac Mansion for giving you the control of multiple characters at the same time, a concept that was greatly improved with Gobliins 2. Indy and the Last Crusade for its non-linearity and its Castle Brunwald, which is still the best bad guys fortress I've seen in an adventure game, where it was possible to sneak inside and get out any ways you wanted, something I haven't seen since the Hitman series. Loom for its unique GUI. Or GFW for adding ressource trading, fighting, subquests, redshirts...
Lastly the third kind of games, and my favorites, are those with great plot, graphics, music, that push the boundaries and introduce interesting concept and features. Hence why I often said I was a bit tired of the Trilby series, because when it wasn't a Trilby game, it was GFW and 1213 which both qualified to this rank, and P12, while it wasn't completed, would probably have qualified for this position too. In fact, I finished Superhero League of Hoboken a few weeks ago and everything I play these days still looks pale in comparison.
Games with great plot, great graphics and/or great music.
Games that have the guts to push the boundaries of adventuring (or the AGS engine) further, by introducing cool concepts or cool features that make the game stand above the others as not just another boyscout adventure game with just good graphics.
Features and concepts such as Quest For Glory or Superhero League of Hoboken for introducing RPG elements in an adventure game. Maniac Mansion for giving you the control of multiple characters at the same time, a concept that was greatly improved with Gobliins 2. Indy and the Last Crusade for its non-linearity and its Castle Brunwald, which is still the best bad guys fortress I've seen in an adventure game, where it was possible to sneak inside and get out any ways you wanted, something I haven't seen since the Hitman series. Loom for its unique GUI. Or GFW for adding ressource trading, fighting, subquests, redshirts...
Lastly the third kind of games, and my favorites, are those with great plot, graphics, music, that push the boundaries and introduce interesting concept and features. Hence why I often said I was a bit tired of the Trilby series, because when it wasn't a Trilby game, it was GFW and 1213 which both qualified to this rank, and P12, while it wasn't completed, would probably have qualified for this position too. In fact, I finished Superhero League of Hoboken a few weeks ago and everything I play these days still looks pale in comparison.
This post has been edited by Blueskirt: 26 January 2007 - 11:06 PM
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