This post has been edited by Snuffkin: 01 July 2006 - 05:18 PM
Tilby's Notes The new game
#182
Posted 01 July 2006 - 08:52 PM
Hope you guys (and possibly even gals) enjoy them at least a bit...
Oh, and they're drawn by my friend. I merely script the comics.
This post has been edited by Grimsy: 01 July 2006 - 08:57 PM
#183
Posted 01 July 2006 - 09:13 PM
If this is obvious, i aplogize. Since i draw the damn things, every single fault is so damn obvious and overproportioned.
Also, here's the location of the rest of the comics/some blatant advertising:
http://www.monkkonen...?t=2087&start=0
This post has been edited by Crazy: 01 July 2006 - 09:17 PM
#184
Posted 02 July 2006 - 04:54 AM
I did several times but he kept on mentioning about how naked he would feel... honestly, Trilby is such a pussy.
Great Quotes Of The 21st Century/Cobnat gets serious!
Ron Paul At AntiWar.com/A Writing Guild For The Clinically Retarded/Death By Quotes/AntiWar/Early Justin Raimondo articles/In Defense Of Yoshiro Mori By Justin Raimondo/Vox Popoli
Evil Happens/This Is A Knife!/Minorities, too!/
AYBABTU/Che Guevara Action Figure!/Strange Humour
#187
Posted 03 July 2006 - 02:10 AM
*Spoilers Ahead*
NO.Chzo is the king while Cabadath is the prince.The last vision and the prophecy verses of the ending explains that Chzo the king turned Cabadath into the prince after he was captured by Chzo.Some verses here and there throughout the game mentions the Prince in service of the King
#188
Posted 03 July 2006 - 03:30 AM
Would you guys stop giving me a headache and re-stating the obvious please?
This post has been edited by Gobbler: 03 July 2006 - 03:31 AM
Quote
#189
Posted 03 July 2006 - 04:12 AM
NO.Chzo is the king while Cabadath is the prince.The last vision and the prophecy verses of the ending explains that Chzo the king turned Cabadath into the prince after he was captured by Chzo.Some verses here and there throughout the game mentions the Prince in service of the King
That's what SkinnedAlive said too, you know.
#190
Posted 03 July 2006 - 07:00 AM
Oh damn! My apologies to skinned alive. I didn't think he was answering the post right before his because there was no quote.So i thought he was saying that the king and the prince are the same.
I feel like such an azz now.
This post has been edited by TheGuide: 03 July 2006 - 07:05 AM
#191
Posted 03 July 2006 - 10:13 PM
If you were to ask me, TN is by far much better written and well designed than 5 and 7 days. Considering how good Yahtzee's older games were, that's saying something.
Kudos particularly for the crazy-ass cult you came up with, with the bizarre positive spin in favour of a receiving obscene amounts of agony, as well as that unique euphemism for a painful death. Also, considering what Chzo is, please don't love me.
Also, the Tall Man is a far better villain/psychopathic demon than the Welder, with a stylish opera cape (did they have those things back then?) and that weird staff/umbrella/axe he wields. It's a pity the Calabath side of him had little to no build-up, I would have preferred more knowledge of the wacky magicks he performed.
The text parser was very good - any sticking points were less to do with the syntax required, than some logical flaw in my plan. Speaking of which, the puzzles were very simple, consisting largely of fetch-quests and guess the magic word. Nevertheless, it allowed to atmosphere to seep through, not real life frustrations. There is the issue of a lack of feedback in the last scene, and the question of just what those little white balls in the hall were.
The music was brilliant, particularly the part with the harpischord, where the same tune suddenly changed timbre and you just KNEW something was going wrong.
The hallucination of the Welder was a massive mindfuck, as was teleporting into that strange altar room. I missed the 7 days hallucination though, wish me luck next time.
Also, damn you that person on SA for making me think Siobhan = Tall Man! Next time I search for a name, I'm not going to mouse over a spoiler!
#192
Posted 06 July 2006 - 08:51 AM
But then I realized, the thing that makes Cabadath so frightening is his abilty to appear again and disappear as well as the surprise factor. Making a combatant fight in the game and appear too long gets rid of the scare factor
This post has been edited by TheGuide: 06 July 2006 - 08:52 AM